Learning Software Architecture
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Learning software architecture is highly actionable and directly relevant to senior engineers.
Software architecture is best learned by doing, as matklad's experience with IntelliJ Rust and rust-analyzer shows. Conway's law and incentive structures dominate technical decisions: rust-analyzer's design (stable Rust, no C dependencies, fast tests, catch_unwind isolation) explicitly targets both deep compiler contributors and weekend warriors. The key insight is that social and incentive issues outweigh code quality in shaping software.
Design your project's architecture to match the incentive structure of your contributors, not just the ideal technical solution.
This reinforces that as a senior engineer, you must consider team dynamics and incentives when designing systems, not just technical purity.